local Dummy, super = Class(Encounter) function Dummy:init() super.init(self) -- Text displayed at the bottom of the screen at the start of the encounter self.text = "* The tutorial begins...?" -- Battle music ("battle" is rude buster) self.music = "battle" -- Enables the purple grid battle background self.background = true -- Add the dummy enemy to the encounter self:addEnemy("dummy") --- Uncomment this line to add another! --self:addEnemy("dummy") end return Dummy