ajout de sons

This commit is contained in:
Deadzi06
2026-07-11 04:40:29 +02:00
parent a55abbc5f7
commit d17c13f2ca
12 changed files with 131 additions and 13 deletions

View File

@@ -5,7 +5,7 @@ function balta:init()
super.init(self)
-- The name of the actor
self.name = "seam"
self.name = "baltazarius"
-- The sprites dimensions
-- The shop uses this to know where to place the shopkeeper

View File

@@ -12,7 +12,7 @@ function character:init()
-- Display level (saved to the save file)
self.level = Game.chapter
-- Default title / class (saved to the save file)
self.title = "UwU\n uwu all over the place"
self.title = "UwU\nuwu all over the place"
-- Determines which character the soul comes from (higher number = higher priority)
self.soul_priority = 1
@@ -77,9 +77,9 @@ function character:init()
-- Effect shown above enemy after attacking it
self.attack_sprite = "effects/attack/shot"
self.attack_sprite = "effects/attack/cut"
-- Sound played when this character attacks
self.attack_sound = "heartshot_dr_b"
self.attack_sound = "Voicy_TADC-curse"
-- Pitch of the attack sound
self.attack_pitch = 1