pleins de trucs
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163
scripts/world/maps/room1.tmx
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163
scripts/world/maps/room1.tmx
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.11" tiledversion="1.12.2" orientation="orthogonal" renderorder="right-down" width="30" height="24" tilewidth="40" tileheight="40" infinite="0" nextlayerid="8" nextobjectid="94">
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<editorsettings>
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<export target="room1.lua" format="lua"/>
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</editorsettings>
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<properties>
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<property name="name" value="Test Map - Room 1"/>
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</properties>
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<tileset firstgid="1" source="../tilesets/castle.tsx"/>
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<layer id="1" name="tiles" width="30" height="24">
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</data>
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</layer>
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</layer>
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<object id="84" x="80" y="680" width="40" height="40"/>
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</objectgroup>
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<objectgroup color="#ff00ff" id="4" name="objects">
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<object id="19" name="npc" x="880" y="840" width="40" height="40">
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<properties>
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<property name="actor" value="starwalker"/>
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<property name="text1">* These [color:yellow]stairs[color:reset] are [color:yellow]Pissing[color:reset] me
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off...</property>
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<property name="text2" value="* I'm the original [color:yellow]Starwalker[color:reset]"/>
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</properties>
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</object>
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<object id="27" name="savepoint" x="480" y="210" width="40" height="40">
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<properties>
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<property name="text1">* Silence echoes in the darkness
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of this familiar-yet-different
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scenery.</property>
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<property name="text2">* The power of avoiding copying
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official music shines within
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you.</property>
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</properties>
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</object>
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<object id="28" name="squeak" x="1080" y="600" width="40" height="40"/>
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<object id="29" name="transition" x="1200" y="200" width="40" height="80">
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<properties>
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<property name="map" value="room2"/>
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<property name="marker" value="entry"/>
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</properties>
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</object>
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<object id="33" name="interactable" x="680" y="80" width="40" height="40">
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<properties>
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<property name="cutscene" value="room1.wall"/>
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<property name="once" type="bool" value="true"/>
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</properties>
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</object>
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<object id="35" name="npc" x="700" y="160">
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<properties>
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<property name="actor" value="wall"/>
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<property name="flagcheck" value="wall_hit"/>
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<property name="text1">* I Am the Wall Guardian.[wait:5]
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* This Wall is Off Limits for you
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no-good wall slammers.</property>
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</properties>
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<point/>
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</object>
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<object id="37" name="chest" x="459.506" y="759.157">
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<properties>
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<property name="item" value="cravatte"/>
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</properties>
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<point/>
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</object>
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<object id="46" name="tool" x="876.051" y="144.258" width="40" height="40"/>
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<object id="79" name="transition" x="160" y="680" width="120" height="40">
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<properties>
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<property name="facing" value="down"/>
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<property name="marker" value="shop_exit"/>
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<property name="shop" value="balta_shop"/>
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</properties>
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</object>
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<object id="89" name="climbarea" x="120" y="360" width="40" height="360"/>
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</objectgroup>
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<objectgroup color="#7f00ff" id="5" name="markers">
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<object id="20" name="spawn" x="703.606" y="843.26">
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<point/>
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</object>
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<object id="30" name="entry" x="1158.2" y="256.229">
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<point/>
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</object>
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<object id="80" name="shop_exit" x="220" y="779">
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<point/>
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</object>
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</objectgroup>
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</map>
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