pleins de trucs

This commit is contained in:
Deadzi06
2026-07-10 06:10:33 +02:00
commit a55abbc5f7
51 changed files with 2235 additions and 0 deletions

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local actor, super = Class(Actor, "naatikata")
function actor:init()
super.init(self)
-- Display name (optional)
self.name = "Naatikata"
-- Width and height for this actor, used to determine its center
self.width = 41
self.height = 50
-- Hitbox for this actor in the overworld (optional, uses width and height by default)
self.hitbox = {5, 25, 30, 25}
-- A table that defines where the Soul should be placed on this actor if they are a player.
-- First value is x, second value is y.
self.soul_offset = {10, 24}
-- Color for this actor used in outline areas (optional, defaults to red)
self.color = {0, 1, 1}
-- Path to this actor's sprites (defaults to "")
self.path = "party/naatikata"
-- This actor's default sprite or animation, relative to the path (defaults to "")
self.default = "walk"
-- Sound to play when this actor speaks (optional)
self.voice = nil
-- Path to this actor's portrait for dialogue (optional)
self.portrait_path = nil
-- Offset position for this actor's portrait (optional)
self.portrait_offset = nil
-- Whether this actor as a follower will blush when close to the player
self.can_blush = false
end
return actor