pleins de trucs

This commit is contained in:
Deadzi06
2026-07-10 06:10:33 +02:00
commit a55abbc5f7
51 changed files with 2235 additions and 0 deletions

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local Basic, super = Class(Wave)
function Basic:onStart()
-- Every 0.33 seconds...
self.timer:every(1 / 3, function()
-- Our X position is offscreen, to the right
local x = SCREEN_WIDTH + 20
-- Get a random Y position between the top and the bottom of the arena
local y = MathUtils.random(Game.battle.arena.top, Game.battle.arena.bottom)
-- Spawn smallbullet going left with speed 8 (see scripts/battle/bullets/smallbullet.lua)
local bullet = self:spawnBullet("smallbullet", x, y, math.rad(180), 8)
-- Dont remove the bullet offscreen, because we spawn it offscreen
bullet.remove_offscreen = false
end)
end
function Basic:update()
-- Code here gets called every frame
super.update(self)
end
return Basic