Add new maps and tileset for the game world
- Created room1.tmx and room1.lua for the first room in the game, including tiles, collision objects, and NPCs. - Added room2.tmx and room2.lua for the second room, featuring tiles, collision objects, and an enemy. - Introduced a world template to manage map transitions and layout. - Implemented a new tileset (castle.tsx and castle.lua) for the castle theme, including tile properties and image references.
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12
halloween_hack.tiled-project
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12
halloween_hack.tiled-project
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{
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"automappingRulesFile": "",
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"commands": [
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],
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"extensionsPath": "extensions",
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"folders": [
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"scripts/world"
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],
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"objectTypesFile": "",
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"propertyTypes": [
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]
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}
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